Braid, Anniversary Edition ‘Sold Like Dogs**t,’ Developer Jonathan Blow Says
Braid developer Jonathan Blow has said the recently released anniversary edition of the indie puzzle platformer has sold “horribly,” and indicated he is now struggling to employ staff full-time.
If given a chance to improve on what many consider perfection, how would you do so? That’s the question Naughty Dog faced when rebuilding the PlayStation 3 classic, The Last of Us. This prospect presented the celebrated developer with one of its toughest challenges yet: incorporate the sum of every creative and technical improvement learnt […] http://dlvr.it/SXg96m
Happy new year, PlayStation Stars members! We’ve got a fresh array of challenges, campaigns, and collectibles to kickstart your 2024 gaming journey. Let’s dive straight into what’s new this month. PlayStation & You: Access controllerAvailable January 2 Available only to active Access controller owners. Create new ways to play with this highly customizable controller kit […] http://dlvr.it/T0snb5
Former Rockstar North developer Obbe Vermeij had been enjoying a few weeks of sharing some decades-old tales. Reminiscing on his many years with the GTA developer, Vermeij took to his personal blog to recall revealing inside stories behind games like San Andreas and Vice City, and everyone was having a good time.… Read more... http://dlvr.it/SzJ16H
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